T1#consumer
Game Boy Advance — The Game Boy Goes 32-Bit

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- Decade
- 2000s
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- T1
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- 07
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- 01
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- #consumer
The Game Boy Advance (GBA) launched in North America on 11 June 2001, at $99.99. Japan had it nearly three months earlier, on 21 March 2001, at ¥9,800, and Europe followed on 22 June 2001. Nintendo's IR data likewise gives the GBA's first release as 21 March 2001, in Japan.
| Region | Release date | Launch price | Source |
|---|---|---|---|
| Japan | 21 March 2001 | ¥9,800 | Nintendo (date); ASCII.jp (price) |
| North America | 11 June 2001 | $99.99 | English Wikipedia (date); IGN (price) |
| Europe | 22 June 2001 | — | Eurogamer; English Wikipedia |
At the time of the March 2001 announcement, ASCII.jp reported the planned US price as $99.95; IGN's 2013 article gives the launch price as $99.99.
The announcement: 25 launch titles
According to English Wikipedia, Nintendo revealed the GBA's final design and its Japanese and North American launch dates on 24 August 2000. ASCII.jp notes that the GameCube unveiling the same day also showed the GBA plugged into the GameCube's controller port and used as a controller.
On 7 March 2001, two weeks before launch, Nintendo held a press event in Tokyo. According to ASCII.jp, the Japanese launch line-up had grown from the ten titles first planned to 25, and the console came in white, violet and milky blue. Nintendo's own launch games included Super Mario Advance, F-Zero for Game Boy Advance, Kuru Kuru Kururin and Napoleon, each at ¥4,800.
At the same event, executive vice president Atsushi Asada argued that games growing ever larger and more complicated had become a major reason people were drifting away from them, and presented the GBA as Nintendo's answer. He also set a target of 24 million units shipped worldwide by the end of March 2002. Satoru Iwata, then the director in charge of corporate planning, said the GBA was not simply a successor to the Game Boy, and that it would propose new ways to play that did not rely on size or complexity.
32 bits and 2.9 inches
Nintendo's product page describes the machine as follows:
| Item | Detail | Source |
|---|---|---|
| CPU | The 8-bit Game Boy moved to 32 bits | Nintendo |
| Screen | 2.9-inch reflective TFT colour LCD, about 1.5 times the Game Boy Color's, showing 32,000 colours at once | Nintendo |
| Resolution | 240 × 160 pixels | English Wikipedia |
| Buttons | New L and R shoulder buttons | Nintendo |
| Compatibility | Plays Game Boy and Game Boy Color software | Nintendo |
| Link play | Up to four players over link cables | Nintendo |
| Power | Two AA batteries | English Wikipedia |
Link play came in two forms: multi-cartridge play, in which every player needs a copy as before, and single-cartridge play, in which two to four players share one cartridge. As ASCII.jp explained, multiplayer on earlier machines needed the same cartridge in every unit; on the GBA, one cartridge in one console was enough for the others to join.
On backward compatibility, Nintendo noted that older Game Boy software had been made for earlier hardware, so some games might not run properly or might look dark on the GBA's screen.
The Game Boy Advance SP, 2003
On 14 February 2003 Nintendo released the Game Boy Advance SP in Japan at a suggested price of ¥9,333 before tax. According to Nintendo's product page, it folded shut and added a front light that could be switched on and off during play. Batteries gave way to a rechargeable pack: about three hours of charging gave ten hours of play, or eighteen with the light off. Nintendo's current product page for the original GBA lists its suggested price as ¥8,800 before tax.
According to English Wikipedia, the smaller Game Boy Micro followed in September 2005, but it could no longer play Game Boy or Game Boy Color games.
81.51 million
Nintendo IR's regional data gives these totals for the GBA family, including the SP:
| Category | Hardware | Software |
|---|---|---|
| Japan | 16.96 million | 73.11 million |
| The Americas | 41.64 million | 217.24 million |
| Other regions | 22.91 million | 87.06 million |
| Worldwide | 81.51 million | 377.42 million |
| of which SP (worldwide) | 43.57 million | — |
The Americas took more than half the hardware and Japan about a fifth. More than half of all units were SPs, sold from 2003 onward.
Worldwide hardware sales by fiscal year (Nintendo's year runs April to March):
| Fiscal year | Hardware (worldwide) |
|---|---|
| FY3/2001 (launch to March 2001) | 1.07 million |
| FY3/2002 | 17.09 million |
| FY3/2003 | 15.65 million |
| FY3/2004 | 17.59 million |
| FY3/2005 | 15.40 million |
| FY3/2006 | 8.33 million |
By the end of March 2002 the total stood at 18.16 million, short of the 24 million Asada had set out. The best year was FY3/2004, the first full year with the SP on sale.
Its successor, the Nintendo DS, arrived in November 2004; the original DS had a GBA cartridge slot and played GBA games directly. In 2011 Nintendo promised ten GBA games to early buyers of the Nintendo 3DS through its Ambassador Program. For the wider story, see the game consoles timeline.
Questions this page answers
- When was the Game Boy Advance released?
- In North America it launched on 11 June 2001 at $99.99, nearly three months after Japan (21 March 2001). Europe followed on 22 June 2001.
- When was the Game Boy Advance SP released?
- In Japan it went on sale on 14 February 2003 at a suggested price of ¥9,333 before tax. It folded shut and added a front light and a rechargeable battery.
- How many Game Boy Advance consoles were sold?
- According to Nintendo IR, 81.51 million consoles worldwide including the SP and other models, and 377.42 million games. The SP accounted for 43.57 million.
- Could the Game Boy Advance play older Game Boy games?
- Yes. Nintendo said it played Game Boy and Game Boy Color software, while noting that some games might not run properly or might look dark on its screen.
Sources
Primaryゲームボーイアドバンス ── 任天堂 ハードウェア紹介
The 2.9-inch reflective TFT screen, the move to 32 bits, backward compatibility, single-cartridge link play, release dates by colour
PrimaryConsolidated Sales Transition by Region (XLSX) — Nintendo IR
Gives the first release as 21 March 2001 (Japan), with hardware and software sales by region and fiscal year
Secondary任天堂、GBAの今後の展開を発表、GBA対応の新ポケモンカードを発売 — ASCII.jp、2001年3月7日
The ¥9,800 Japanese price, 25 launch titles, the 11 June US date, and the plan to ship 24 million by March 2002
SecondaryThe Real Cost of Gaming: Inflation, Time, and Purchasing Power — IGN, October 15, 2013
The North American launch price of $99.99
TertiaryGame Boy Advance — Wikipedia
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